ASCII Kids Nintendo's programming g...

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ASCII Kids Nintendo's programming games Yabi, "Navi with navigation!

ナビつき! つくってわかる はじめてゲームプログラミング2021年6月11日(金)発売希望小売価格ダウンロード版 2980円パッケージ版 3480円任天堂https://www.Nintendo.Child.JP/Switch/AWUXA/

* The package version includes a "Node Return Card" that allows you to check the functions and usage of nodons even when you are not playing games.

● Action, shooting, mystery solving, race ... You can make various games with one bottle

 Ryo Morita, who is a guardian of 0 -year -olds and 4 -year -olds, Hello.

 Nintendo offers programming software for Nintendo Switch.When I saw the news, I was taking the attitude that I knew, "Huh visual programming?"

  I make games using a programming block called "Nodeon", but it's fun just to pull Nodeon with "Guin" and connect it with "Pon", and it's fun to play as a game right away.It is completed so that you can enjoy it as a game.

 I remembered RPG Maker.No, it's an ASCII because it's a super mario maker or Nintendo Labo.

 The purpose of an educational programming app is to know the large frame of the program, and there are many monotonous things to do, "Let's take the character to the goal."It is a common story that the difficulty rises and is frustrated as soon as it is said that you can make it as you like.In that regard, this work has a fixed purpose of "enjoying a game", so you can enjoy it just by making a game along the guide.

 It's also interesting that you can make a simple game and make it a completely new game.I'm really crazy about it.

 Furthermore, this one can make various games such as action, shooting, mystery solving, puzzle, and lace.This is amazing 2980 yen.This is a dad.

● Visual programming that can also use USB mice

 Again, this work is a software that allows you to enjoy programming experience by connecting the mysterious creature "Nodon" according to the navigation.There are two game modes: "navigation lessons", which is a tutorial, and "free programming", which is a production.

 If you connect a type of Nodeon, "Stick Nodon" and "Hitnodon", you can experience programming with intuitive operations, such as being able to move the "human" in the game by operating the "stick" of Nintendo Switch.

 Basically, it is visual programming by touch operation, and there is no scene to write code.Programming with USB mouse is also possible when using TV mode.

 In "Navi Lesson", various games can be programmed through seven lessons.Because of the navigation, anyone can complete the game and acquire programming mechanisms and techniques.

 In the application "Free Programming", you can use your own characters to be able to operate, draw a picture, and attach BGM.You can share the game you made with your friends on the Internet or local communication.

 You can't add "like" or comments in games made by users.If you really want to do it, it seems that you will be outside SNS or game.I felt it was a Nintendo -like split.

● Create games like Mario Brothers

 What I made this time is the lesson of the lesson with navigation system 1 "Two -player!It's a game like Mario Bros. that chases on the map.

 Lesson 1 is divided into seven steps, and the time it takes is about 40 minutes.As the lesson progresses, the content will be improved, and it will take about 90 minutes to complete in lesson 7.It's rewarding.

 When you start the lesson, the character that appears is Bob.According to Bob's navigation, you will do "do that" and "do this".

 Nodon is divided into the category, "input", "intermediate", "output", and "thing", and the first thing to use is "Hitnodon".If you put it, a human will appear on the game screen.

 However, humans do not move as they are.So we summon "Stick Nodon" from "input".Connect with a rubber nodon "port" and "port" displayed as "left and right" of Hitnodon with a wire like a rubber string.

 Now you can run left and right!At this point, the tension rises, "Oh, ran!"It's too much ...

 In this way, I will add more and more nodon and program.There is nothing difficult.Bob's easy -to -understand navigation is included in every scene, and Nodon talks cute, so you can enjoy it as if you read it in picture books.

 When a human being able to run or fly on the game screen, make a stage.Summon a simple rectangular body from "Mononodon" and place it at the feet of Hitnodon.

アスキーキッズ 任天堂のプログラミングゲームやばい、無限に遊べる 「ナビつき! つくってわかる はじめてゲームプログラミング」やってみたレポ

 If you leave it as it is, it will fall, but it will fall.Here, the concept of "setting" appears.Change the "behavior" of things and turn off "move" and "broke".

 Now you have a floor that doesn't fall!

 However, it does not become a stage with just a rectangular body, so I will stretch it out.

 Now the stage floor is created, so this time on the wall.So the concept of "copy" appeared.Copy the floor you made to make it vertical.The wall is now available!

 Mr. Endo of the Kadokawa ASCII Research Institute, who was accompanied, said, "Is it like PowerPoint?"

 When the stage is set up in a scaffold, etc., copy the Hitnodon in the same way to make an opponent's Oni, and if you hit the opponent, change the settings so that they are "broken".

 Since you can never beat Oni as it is, place a "ball launch node", and if the ball hits, set the human, including the oni, to "broke down" to create the frame of the game.

 In this way, I was impressed with the new concept of "I'm good at the head" while making games one after another.

 For example, the "Sukan Nodeon" contained in the input node is a program that automatically retains the game when it is linked to Hitonodon when connected to "Ritlinodon", which resets the game. I can do it.

 It is easy to understand by paraphrasing the condition specification that "if is B" as "Shunkan"."Hey, I see!" I shouted like a nerd.

 The game is completed while playing while saying something like this!

 Every time you finish the steps, the Nodon will be sticky, saying, "Awesome!" "Isn't it talented?"No, I don't have to say that truth!

 According to Nintendo's representative, based on the concept of "making a game to the end", he was reluctant to guide users to complete without frustration.

 In addition to the kind design, I felt that it was also a point that I could operate comfortably in all processes until I played the game and play.There is no "feeling of being done" at all.

 If you think about it, Super Mario is also interesting because it feels good to press the button and move it.If Mario's movement was crushing, it would not have been a big hit.

 The person in charge also said, "It is packed with Nintendo's know -how that has been making various entertainment so far."If you get tired first, you won't be able to do it until the end.Oh, I was convinced that making a game was like that.

● Introduction to ideal programming

 The market for children is now programming whether you look right or left.

 According to the Ministry of Education, Culture, Sports, Science and Technology survey, 99 % of the local governments will maintain each student's terminal within this year, according to the Ministry of Education, Culture, Sports, Science and Technology survey.

 Programming classes are also found in small towns, and "apps that allow you to experience Scratch -based programming" are provided on all devices.

 Under such circumstances, this work is slightly different from the so -called programming material.

 "This work is not a product that supports school education, but a software that can be enjoyed while having fun with your own game programming experience," and it is not directly studying.

 However, this is the first programming software that can be so absorbed.

 During this experience, I thought it would be possible to make a game that fought with a huge boss by huge the character of the play made with a navigation lesson.

 So, if you try to slow down the human movement speed, fly on the scaffold, and set it to escape from the giant who chases, it's too interesting.

 When I started thinking about "how to run away", "how to fight", and "I can't make a middle boss", I couldn't stop anymore, and it seemed that I could make it infinitely.

 Like everything, I think it's the beginning of programming.

 "Navi with navigation! Game programming for the first time you can make it" can be said to be an ideal introduction to programming software in that you are crazy.

 So, first of all, my father, who was frustrated by Python, decided to do it.4 -year -old child -kun, please wait a minute!

© Nintendo

The person who wrote ── Ryo Morita (Ryo Morita)

Born in 1983.She is a 4 -year -old and 0 -year -old guardian.ASCII Kids serialized "almost almost childcare" and "baby food".We are looking for from Facebook.

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